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New idea Necro-Anup Cult REWORK

Discussion in 'Ideas & Suggestions' started by Howard Lee, Mar 14, 2019.

  1. Howard Lee

    Howard Lee New Member

    Joined:
    Feb 27, 2019
    Messages:
    11
    I like his concept too. But uselessness design confirm.
    Neither show the special of his story set nor being good on the battlefield.

    Let me bring some idea to change!

    Positioning: MAGE

    Activative ability : Fatal Curse
    Deal 50% damage to target enemy regiment ,and damage 10% for every turn . When the cursed regiment die create a desecrated regiment on the place it dies. Troop type is same as the cursed regiment.

    Passive ability : Throne of Lich
    When he dies, create a Lich regiment on the place it die.
     
  2. BlueRuby

    BlueRuby Active Member

    Joined:
    Nov 24, 2017
    Messages:
    364
    I quite like him.

    Granted, the desecrated regiment created tends to get hammered straight away, making this ability more of a 'delay attack for 1 round/push enemy to a more attackable space' kinda thing. Still, I get the feeling it's more a case here of getting to know him better to realise best situations to use his ability.

    Maybe there's scope to allow him to conjure 2 units, using the same rules as now, as a mini undead army? 1 where enemy regiment was and another random space, as per GG goblin? 1 will probably die straight away but maybe the other will survive?

    I could see this being more useful (obviously).
     
    Howard Lee likes this.
  3. Anton Amby

    Anton Amby Well-Known Member

    Joined:
    Jun 21, 2017
    Messages:
    519
    Like this idea, it's both way more cool than what Necro has right now (he's pretty boring, and also kind of situational right now imo) and it also fit's his necromancer theme way better. (like why does pushing a guy create a skeleton warrior?, doesn't make sense at all...) :p
     
    Howard Lee likes this.
  4. Howard Lee

    Howard Lee New Member

    Joined:
    Feb 27, 2019
    Messages:
    11
    I think the main problem of his present activative ability is
    1.zero damage.

    2.everybody carry 3~5 long range regiments.
    Push someone back is just......dump haha

    3.no push no summon,even summon no damage= = what the hell is this

    Not even mentioned the far away from his background set
     

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