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PvS rewards v2

Discussion in 'General Discussions' started by hahuyetapcao1, Feb 4, 2019.

  1. hahuyetapcao1

    hahuyetapcao1 New Member

    Joined:
    Feb 4, 2019
    Messages:
    1
    Hi.

    I think some high levels PvS battles have not well balanced rewards. This picture are from a lvl 10 3S Stroghold battle. I have not other one about enemy regiments, but it was a 5v7. What do you think about?. Is it going to be fixed on 0.55 version?

    As you see less than 400 gold (including objects) for a lvl 10 battle.
     
  2. Arci

    Arci Community Manager Staff Member

    Joined:
    Jun 26, 2017
    Messages:
    435
    Warlord Level:
    21
    Alliance:
    WoA
    Hey @hahuyetapcao1, welcome to the forum!

    We can't see the screenshots, could you please upload them again? :p
     
  3. archie

    archie Member

    Joined:
    Oct 23, 2018
    Messages:
    88
    Well, usually first 10-15 SH battles need to finish with CV, otherwise you are losing gold. When you start fighting with 4th skulls armies, you reward will be doubled.
     
  4. Zancudo

    Zancudo Active Member

    Joined:
    May 10, 2018
    Messages:
    353
    I had posted that in oct 2018

    https://forum.warlordsofaternum.com/index.php?threads/pvs-rewards.11098/

    Why don't you reference the post? You are free to use it, but you can say if is still hapend to you or add something more helping.;)
     
    Last edited: Feb 4, 2019
    Noob and BlackAdder666 like this.
  5. Hai

    Hai Active Member

    Joined:
    Nov 26, 2018
    Messages:
    169
    what is unbalanced is the CV turn condidtion...

    sometimes it gives you only 2 turn to finish in CV where the two army is 2 turn hex far away... like wtf.

    some othertime it gives 5 turn when I finish in 3.
     
  6. Otar

    Otar New Member

    Joined:
    Jan 9, 2019
    Messages:
    21
    Maybe they implement something like CV per round, you have 5 turns to CV, each turn the CV bonus decreases, till the turn 6 there is no CV anymore.
     
    Zancudo likes this.
  7. Hai

    Hai Active Member

    Joined:
    Nov 26, 2018
    Messages:
    169
    im well aware that each turn reduce one from CV timeline. what i meant is the initial CV per round is set by innogame and it is unbalanced.

    e.g ppl saying 1-15 SH they try CV, but trying doesnt mean 100% they can achieve that due to CV condition ws set stupidly.
     
    BlackAdder666 likes this.

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